Challenge How to avoid Dylan Lampi's Sad Moments.

So this challenge is a difficult one, as there are not that many ways for Dylan Lampi to avoid his sad moments,. Here are all the place types and percentages of the sad moment reaching Dylan Lampi. Dylan Lampi will cry longer when the percentage is higher. Dylan Lampi will cry very little if the percentage is 10 or lower mostly. In a dream called Dylan Lampi misses playgrounds, this is a sad memory as Dylan Lampi used to love going down the slides and 3 Doors Down Here Without You played in the background of this memory.

At Home 95% At School 54% In the car 49% On a School Bus, Boat, Plane or Train 35% At a Grocery Stores 42% At Clothing Stores 46% In the Gym 41% At Restaurants 51% At Amusement Parks 15% At Water Parks 10% On a Water Playground 8% At a playground 12% On a Zoom or Google Meet 50% At the Gas Station 21% At a game 44% In Heaven or Hell 1% At a Cemetery 13% At Work 9% At a park 12% At church 17% In an Office 32% At the Guidance Office 53% In a Insurance Office 23% At the Hospital 88% At the Doctors 14% At a construction site 3% At a Demolition Site 74% At a Police Station 2% In Jail 100% When a sad song plays 56% At a Nursing Home 33% At a Car Dealerships 4% At a Carnival 6% At a Bank 12%

Depending on the moment, it could reach Dylan Lampi in as less as 30 seconds, Dylan Lampi's Sad Moments travel at about 80 MPH faster then you could drive on a road. If Dylan Lampi is on a fast enough roller coaster his sad moment is so far behind that it gives up and goes away instantly. However sad moments can reach Dylan Lampi basically anywhere on the planet. There are only four ways to avoid them.

A Fast Enough Roller Coaster

A roller coaster such as ones that go at least 81 mph are used to outrun Dylan Lampi's Sad Moments, as long as he makes it to the drop in time. Dylan Lampi is not fast enough to outrun them by running. However at amusement parks Dylan Lampi can be happy alot, as sad moments can only reach Dylan Lampi 15% of the time.

Breathing and counting to 4.

Dylan Lampi can sometimes be heard breathing and counting to the number 4. 4 is the best number to use instead of a high number. Dylan Lampi could count higher but after the breathe the stress will go only 16 feet away and then turn around and come right back to him. As soon as Dylan Lampi tries to count to 5 the stress is already back. Dylan Lampi got this method from the paw patrol. After the breathe Dylan Lampi only has 6 seconds to count to 4. But if Dylan Lampi breathes and doesn't count, the stress is back in him again.

Going to Heaven when he dies.

If Dylan Lampi goes to heaven when he dies there is only a 1% chance of a sad moment reaching his, this is pretty much nothing. 1% basically means 0% but according to Dylan Lampi's Dreams there is no such thing as a 0% chance of sadness in Dylan Lampi. The lowest or known as the new 0% is a 1% chance. at 2% through 10% you may see Dylan Lampi frown at the ground, and almost no tears, or there could be a few tears but not many. Whereas 1% is no sadness. At 11% or higher that is where some tears form. The higher the percentage the longer Dylan Lampi is Sad.

In a non-real world.

So basically if Dylan Lampi was a cartoon character you would see 10x more happiness in him then him as a real person. As a real person Dylan Lampi is happy basically 40% of the time mostly. Well as a cartoon character or video game NPC, Dylan Lampi is sad only 7% of the time, very little amounts of tears. This makes it easier for him to avoid his sad moments completely. Dylan Lampi's Sad Moments are basically, moments that attack Dylan Lampi and makes him quite unhappy.